Generic RTS with Interdimensional Travel
I had an idea for an RTS game where you can buy units and move them across dimensions to defend a base. The idea still sounds cool, but I am not skilled enough to make it and I want to move onto other things.
Status | Prototype |
Platforms | HTML5 |
Author | Tylerh1200 |
Genre | Strategy |
Made with | Unity, Clip Studio Paint |
Tags | Real time strategy, Top-Down, Tower Defense |
Average session | A few minutes |
Inputs | Mouse |
Accessibility | One button |
Comments
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This was a cool idea and fun to play. If the dimension switching mechanic was easier to use (like being able to phase multiple selected units at once) then it might be more interesting. One approach would be to make the money in each dimension independent, so the best way to get started in a dimension is to bring the army from another dimension until you can get towers set up.
Thank you for playing and giving feedback. The system is very clunky and could use some streamlining. The independent money system would be interesting to mess around with.
It's a very creative idea. I hope you're very proud of it!